Although appearing to be seemingly frail and helpless, her aggressive, cunning, destructive and unpredictable nature coupled with her unsurpassed magical prowess caused her to gain a reputation among all warriors, both from Chaos andCosmos alike, as the most fearsome of them all during her time as an active warrior.
In battle, she fights using powerful spells that level up and become stronger as she gains Bravery. As an extra character in the game, Shantotto has no impact on the main storyline and has no villain opposing her, although she's had a long-standing rivalry with Gabranth in both games.
In Dissidia Final Fantasy, Shantotto is unlockable by completing the Distant Glory - The Lady of Legend storyline and purchasing her as a playable character in the PP Catalog for 1,000 PP. In Dissidia 012, she is available as a purchasable character at the PP Catalog from the start and costs 100 PP.
Early Cycles
Despite her great pride, Shantotto was not bothered by the fact she is merely Cosmos's pawn, and is surprisingly loyal to Cosmos. She often used battles as an excuse to research and perfect the "ultimate spell". She guarded Order's Sanctuary singlehandedly while Prishe went out to explore the world under the pretense of "patrols". Shantotto battled Gabranth on one occasion when he came to Order's Sanctuary intending to kill Cosmos and end the cycles of war.
When Prishe finds the Warrior of Light and brings him to Cosmos's throne, Shantotto helps Prishe convince Cosmos to endow the Warrior with her power and turn him into a Warrior of Cosmos.
Thirteenth cycle
When all the warriors have obtained their crystals, a flashback shows the confrontation between Shantotto and Gabranth. In a Report in Dissidia 012the flashback is expanded to show the battle between the two, players taking the role of Shantotto to fight Gabranth.
In Dissidia's Distant Glory The Lady of Legend, and in Confessions of the Creator in Dissidia 012 at the "Curses and Hopes of Yore" gateway, the player can find Shantotto. Shantotto resides in another realm cut off from the cycles, and the manikins she has been using as test subjects in her magical experiments have begun to run wild. Shantotto tasks the player with dispatching them, and in return grants them a "private lesson" and battles them. Once defeated, Shantotto departs to duel with Gabranth (though she cannot remember his name).
Official Quests
Several official quests elaborate on Shantotto's role in the early cycles and her fate once she escaped them. In "Gilgamesh's Quest 000: From the Interdimensional Rift", Prishe reports to Shantotto about her encounter withGilgamesh, and how Prishe saw him being engulfed by a portal to the Rift. "Gabranth's Quest 000: One Who Faces Hell" reveals that Gabranth left his duel with Shantotto when he attacked Order's Sanctuary, telling Shantotto to ask Cosmos about the cycles and purification of fallen warriors.
In "Shantotto's Quest 000: The Seeker's Destination", Shantotto is now aware of the true nature of the cycles and decides to leave Cosmos as her amnesia is a detriment to her magical studies. Wishing Cosmos luck with the cycles, Shantotto departs Order's Sanctuary and destroys a gateway rather than just freeing it. Garlandfinds her and questions this act, and Shantotto explains she wishes to escape the cycle of war. As the gateways are unstable space that act as portals to other worlds, destroying one may cause a portal to open to the Rift.
An enraged Garland tells Shantotto escape is impossible and attacks her. In the aftermath of the battle a portal appears as Shantotto suspected, and Garland warns there is no escape from the Rift if she enters it, but Shantotto laughs he said the same about the cycle, and leaps into the portal. The ending narration alludes to the gateway in Confessions of the Creator, stating Shantotto was never seen in the cycle again, but fluctuations in space occasionally allow a portal to open in World B, allowing others to cross over to the dimension she came to reside in after her escape.
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